Why

The job it does

Photoshop crops every exported PNG to its pixels. For a lone icon that's fine. For animation frames or the pieces of a UI screen, every file ends up with a different origin and the alignment you built in the PSD has to be rebuilt in the engine. SpriteExporter has a switch for it.

What's new

New in 1.4.0

  • Duplicate names: add a suffix _2, _3… instead of overwriting layers that share a name. Off by default.
  • Layers from: export only the groups you selected in the Layers panel. With Top groups, merged, each child group comes out as one PNG. Off by default.
  • If an export fails halfway, your document is left exactly as it was and the panel says what went wrong.
  • With both new options left as they are, the output is identical to 1.3.1.

How it works

How it works

Step 1

Choose the crop

Keep canvas size and position for frames and UI pieces, or Trim to artwork when you want each PNG as small as its content.

Step 2

Choose what leaves

Each visible layer, or each top-level group merged into one PNG. Optionally, only the groups you selected in the Layers panel.

Step 3

Pick a folder

Layer names become file names, with a prefix if you want one. Export at @1x or @2x in one pass.

Features

What's in it

  • Keep canvas size and position, or trim to artwork
  • Export groups as one flattened PNG each
  • Export only the groups you selected, if you want
  • Layer name becomes the file name, prefix optional
  • Hidden means hidden, including layers inside hidden groups
  • @1x or @2x, scaled nearest-neighbour so pixel art stays sharp
  • Optional padding in Trim mode
  • Duplicate names: overwrite and warn, or add a suffix _2, _3…
  • Your document is left exactly as it was

Questions

Before you buy

Can't Photoshop already do this?

File > Export > Layers to Files with Trim Layers unticked keeps canvas size, but it names files by index and can't merge groups. Export As and Quick Export always trim.

How do I get my key?

Right after paying, open Find my key and enter the email you used at checkout.

Does it work on a Mac?

It runs on Adobe's cross-platform UXP, but it hasn't been tested on macOS yet. If it doesn't work for you, full refund within 14 days.